GPURay

This project was made to try some GPU ray tracing after learning some shaders.

GPURay is a simple demo that trace a sphere using the GPU. It uses Phong lighting.

Dependencies: DevIL AntTweakBar

Language: C++ and GLSL

IDE: Visual Studio .NET 2005

OS: Windows (I also have a Linux version for those interested)

Source browser

gpuray.zip


Written on May 12, 2011